Acolyte

Medium humanoid (any race), any alignment
Armor Class
10
Hit Points
2d8 (9)
Speed
walk
30 ft.

STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)

Senses passive Perception 12
Languages any one language (usually Common)
Challenge 0.25 (50XP)

Special Abilities

Spellcasting

The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: - Cantrips (at will): light, sacred flame, thaumaturgy - 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.