Baboon
Small beast, unaligned
Armor Class
12Hit Points
1d6 (3)Speed
- walk
- 30 ft.
- climb
- 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
4 (-3)
WIS
12 (+1)
CHA
6 (-2)
Senses passive Perception 11
Languages
Challenge 0 (0-10XP)
Special Abilities
Pack Tactics
The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.