Blood Hawk

Small beast, unaligned
Armor Class
12
Hit Points
2d6 (7)
Speed
walk
10 ft.
fly
60 ft.

STR
6 (-2)
DEX
14 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
5 (-3)

Senses passive Perception 14
Languages
Challenge 0.125 (25XP)

Special Abilities

Keen Sight

The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics

The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.