Crocodile
Large beast, unaligned
Armor Class
12Hit Points
3d10 + 3 (19)Speed
- walk
- 20 ft.
- swim
- 20 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Senses passive Perception 10
Languages
Challenge 0.5 (100XP)
Special Abilities
Hold Breath
The crocodile can hold its breath for 15 minutes.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target