Crocodile

Large beast, unaligned
Armor Class
12
Hit Points
3d10 + 3 (19)
Speed
walk
20 ft.
swim
20 ft.

STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)

Senses passive Perception 10
Languages
Challenge 0.5 (100XP)

Special Abilities

Hold Breath

The crocodile can hold its breath for 15 minutes.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target