Earth Elemental

Large elemental, neutral
Armor Class
17
Hit Points
12d10 + 60 (126)
Speed
walk
30 ft.
burrow
30 ft.

STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)

Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 10
Languages Terran
Challenge 5 (1,800XP)

Damage Vulnerabilities
thunder
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities
poison
Condition Immunities
exhaustion, paralyzed, petrified, poisoned, unconscious

Special Abilities

Earth Glide

The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster

The elemental deals double damage to objects and structures.

Actions

Multiattack

The elemental makes two slam attacks.

Slam

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.