Giant Bat
Large beast, unaligned
Armor Class
13Hit Points
4d10 (22)Speed
- walk
- 10 ft.
- fly
- 60 ft.
STR
15 (+2)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Senses blindsight 60 ft., passive Perception 11
Languages
Challenge 0.25 (50XP)
Special Abilities
Echolocation
The bat can't use its blindsight while deafened.
Keen Hearing
The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.