Giant Elk

Huge beast, unaligned
Armor Class
15
Hit Points
5d12 + 10 (42)
Speed
walk
60 ft.

STR
19 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
7 (-2)
WIS
14 (+2)
CHA
10 (+0)

Senses passive Perception 14
Languages Giant Elk, understands Common, Elvish, and Sylvan but can't speak
Challenge 2 (450XP)

Special Abilities

Charge

If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

Ram

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.