Giant Rat (Diseased)

Small beast, unaligned
Armor Class
12
Hit Points
2d6 (7)
Speed
walk
30 ft.

STR
7 (-2)
DEX
15 (+2)
CON
11 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)

Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 0.125 (25XP)

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.