Guard

Medium humanoid (any race), any alignment
Armor Class
16
Hit Points
2d8 + 2 (11)
Speed
walk
30 ft.

STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)

Senses passive Perception 12
Languages any one language (usually Common)
Challenge 0.125 (25XP)

Actions

Spear

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.