Guard
Medium humanoid (any race), any alignment
Armor Class
16Hit Points
2d8 + 2 (11)Speed
- walk
- 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Senses passive Perception 12
Languages any one language (usually Common)
Challenge 0.125 (25XP)
Actions
Spear
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.