Hunter Shark
Large beast, unaligned
Armor Class
12Hit Points
6d10 + 12 (45)Speed
- swim
- 40 ft.
STR
18 (+4)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
10 (+0)
CHA
4 (-3)
Senses darkvision 30 ft., passive Perception 12
Languages
Challenge 2 (450XP)
Special Abilities
Blood Frenzy
The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing
The shark can breathe only underwater.
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.