Hunter Shark

Large beast, unaligned
Armor Class
12
Hit Points
6d10 + 12 (45)
Speed
swim
40 ft.

STR
18 (+4)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
10 (+0)
CHA
4 (-3)

Senses darkvision 30 ft., passive Perception 12
Languages
Challenge 2 (450XP)

Special Abilities

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.