Mastiff

Medium beast, unaligned
Armor Class
12
Hit Points
1d8 + 1 (5)
Speed
walk
40 ft.

STR
13 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)

Senses passive Perception 13
Languages
Challenge 0.125 (25XP)

Special Abilities

Keen Hearing and Smell

The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.