Orc
Medium humanoid (orc), chaotic evil
Armor Class
13Hit Points
2d8 + 6 (15)Speed
- walk
- 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 0.5 (100XP)
Special Abilities
Aggressive
As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.