Scorpion

Tiny beast, unaligned
Armor Class
11
Hit Points
1d4 -1 (1)
Speed
walk
10 ft.

STR
2 (-4)
DEX
11 (+0)
CON
8 (-1)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)

Senses blindsight 10 ft., passive Perception 9
Languages
Challenge 0 (0-10XP)

Actions

Sting

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.