Shrieker

Medium plant, unaligned
Armor Class
5
Hit Points
3d8 (13)
Speed
walk
0 ft.

STR
1 (-5)
DEX
1 (-5)
CON
10 (+0)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)

Senses blindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages
Challenge 0 (0-10XP)

Condition Immunities
blinded, deafened, frightened

Special Abilities

False Appearance

While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.

Actions

Shriek

When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward