Stone Giant

Huge giant, neutral
Armor Class
17
Hit Points
11d12 + 55 (126)
Speed
walk
40 ft.

STR
23 (+6)
DEX
15 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
12 (+1)
CHA
9 (-1)

Saving Throws Con +8, Dex +5, Wis +4
Senses darkvision 60 ft., passive Perception 14
Languages Giant
Challenge 7 (2,900XP)

Special Abilities

Stone Camouflage

The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack

The giant makes two greatclub attacks.

Greatclub

Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock

Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.