Tiger

Large beast, unaligned
Armor Class
12
Hit Points
5d10 + 10 (37)
Speed
walk
40 ft.

STR
17 (+3)
DEX
15 (+2)
CON
14 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
8 (-1)

Senses darkvision 60 ft., passive Perception 13
Languages
Challenge 1 (200XP)

Special Abilities

Keen Smell

The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.