Xorn

Medium elemental, neutral
Armor Class
19
Hit Points
7d8 + 42 (73)
Speed
walk
20 ft.
burrow
20 ft.

STR
17 (+3)
DEX
10 (+0)
CON
22 (+6)
INT
11 (+0)
WIS
10 (+0)
CHA
11 (+0)

Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Languages Terran
Challenge 5 (1,800XP)

Damage Resistances
piercing and slashing from nonmagical weapons that aren't adamantine

Special Abilities

Earth Glide

The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage

The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense

The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.

Actions

Multiattack

The xorn makes three claw attacks and one bite attack.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.