Blindness/Deafness

2nd Level Necromancy

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Bard, Cleric, Sorcerer, Wizard (phb 219)

Casting Time
1 action
Range
30 feet
Components
V
Ritual
Duration
1 minute
Description

You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.

Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.