Spike Growth

2nd Level Transmutation

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Druid, Ranger (phb 277)

Casting Time
1 action
Range
150 feet
Components
V, S, M (Seven sharp spines or seven twigs cut peak.)
Ritual
Duration
Up to 10 minutes
Description

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.

The development of land is camouflaged to look natural. Any creature that does not see the area when the spell is spell casts must make a Wisdom (Perception) opposite the DD backup your fate or it does not recognize the dangerous nature of the ground before entering.